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2016 Team Activity Report
PERVASIVE INTERACTION
Pervasive Interaction
Inria teams are typically groups of researchers working on the definition of a common project, and objectives, with the goal to arrive at the creation of a project-team. Such project-teams may include other partners (universities or research institutions).
Research centre: Grenoble - Rhône-Alpes


Field: Perception, Cognition and Interaction

Theme: Robotics and Smart environments
Keywords:
Computer Science and Digital Science:
  • 1.2.5. - Internet of things
  • 1.4. - Ubiquitous Systems
  • 2.6.2. - Middleware
  • 3.2.3. - Inference
  • 3.2.5. - Ontologies
  • 3.4.1. - Supervised learning
  • 3.4.2. - Unsupervised learning
  • 3.4.3. - Reinforcement learning
  • 3.4.5. - Bayesian methods
  • 3.4.6. - Neural networks
  • 5. - Interaction, multimedia and robotics
  • 5.1. - Human-Computer Interaction
  • 5.1.3. - Haptic interfaces
  • 5.1.5. - Body-based interfaces
  • 5.1.6. - Tangible interfaces
  • 5.1.7. - Multimodal interfaces
  • 5.1.8. - 3D User Interfaces
  • 5.3.3. - Pattern recognition
  • 5.4. - Computer vision
  • 5.4.1. - Object recognition
  • 5.4.2. - Activity recognition
  • 5.4.4. - 3D and spatio-temporal reconstruction
  • 5.4.5. - Object tracking and motion analysis
  • 5.4.6. - Object localization
  • 5.6. - Virtual reality, augmented reality
  • 5.7.1. - Sound
  • 5.7.3. - Speech
  • 5.7.4. - Analysis
  • 5.10. - Robotics
  • 5.10.1. - Design
  • 5.10.2. - Perception
  • 5.10.3. - Planning
  • 5.10.4. - Robot control
  • 5.10.5. - Robot interaction (with the environment, humans, other robots)
  • 5.10.7. - Learning
  • 5.10.8. - Cognitive robotics and systems
  • 5.11. - Smart spaces
  • 5.11.1. - Human activity analysis and recognition
  • 5.11.2. - Home/building control and interaction
  • 8. - Artificial intelligence
  • 8.1. - Knowledge
  • 8.2. - Machine learning
  • 8.3. - Signal analysis
  • 8.5. - Robotics
  • 8.7. - AI algorithmics
Other Research Topics and Application Domains:
  • 1.3.2. - Cognitive science
  • 2.1. - Well being
  • 6.4. - Internet of things
  • 8.1. - Smart building/home
  • 8.2. - Connected city